Archive for the game/puzzle Category


Posted in game/puzzle on February 14, 2017 by Arti

Author: Various

Category: Logical

Version: 0.66

GNU Robbo is a free open source reimplementation of Janusz Pelc’s Robbo  for the Atari XE/XL which was distributed by LK Avalon  in 1989.

Licence: GNU GENERAL PUBLIC LICENSE Version 2, June 1991 

LoRes version is playable on real Amigas with 060 & P96/CGX !


Beastie Worker

Posted in game/puzzle on April 16, 2009 by Arti

Author: Martynenko Andrey

BeastieWorker is 3D game. New realization of the known game “sokoban”.

Requirementsixemul v51, 3d card


Posted in game/puzzle on April 7, 2009 by Arti


This game needs ixemul v51 to work. Grab it here.


Posted in game/puzzle on February 3, 2009 by Arti

Author: Greg Kennedy

Category: Puzzle

Version: Demo

Roll your marble through the 3d maze to the exit

This game was an entry into Intel’s Game Demo 2007 contest. Please take the time to rate my game and help me win a prize!

Tilt the 3d maze and roll your marble to the exit. The final version will fully support laptop SMS / HDAPS sensors to allow players to tilt the laptop to play! (Support is partially there now – Linux users get an SDL patch and Mac users can wrangle with Unimotion)


  • Multiple powerups, monsters, switches, puzzles, traps…
  • Built-in level editor: design and share your mazes with friends!
  • Keyboard or mouse control for unsupported laptops
  • Plenty of sound effects and catchy music
  • Physics calculations are run in a second thread: multicore users should see an increase in both framerate and simulation accuracy
  • Runs on Windows, Mac OS or Linux, AmigaOS4, AmigaOS3.
  • Completely open-source software under the GNU GPL!

License: free

Twin Distress

Posted in game/puzzle on January 30, 2009 by Arti


Homepage :


Posted in game/puzzle on December 18, 2008 by Arti
Description: An Atomix clone
Download: lmarbles.lha
Size: 1Mb
Date: 15 Sep 08
Author: Michael Speck, OS 4.x  by Spot / PFP, 68k by _arti
Submitter: _arti
Email: orta1/wp pl
Category: game/puzzle

68k version by _arti


      an Atomix-like game
       by Michael Speck

I.  Requirements
II.  Installation
III. Manual
IV. Feedback

I.   Requirements
LMarbles runs in X and requires SDL and SDL_mixer. (both any version)

II.  Installation
Enter your favorite shell and type in the following stuff (in the
directory you extracted the LBreakout source)
> ./configure [--disable-sound] [--disable-install] [--enable-ascii]
    --disable-sound:       no sound
    --disable-install:     no installation; play from source directory
    --enable-asci:         for big-endian machines
    --localstatedir:       install global highscores to this directory
                           REPLACES --with-profile-path TO COMPLY
                           WITH AUTOCONF; THE DEFAULT LOCATION NOW
                           IT WAS /var/lib/games. USE
> make
> su (become root)
> make install (if install wasn't disabled)
> exit (become user again)
> lmarbles

    You'll find lmarbles-<version>-win32.exe in the build directory.  It
    is a standalone installer for marbles.

III. Manual
For more information about the game see src/manual/manual.html.

IV. Feedback
Please visit if you have any suggestions or


Posted in game/puzzle on December 4, 2008 by Arti
Description: A classic puzzle game
Download: reverzi.lha
Size: 588kb
Date: 11 Nov 08
Author: Jakub Drnec,port Arti
Submitter: Arti
Email: arturjarosik/gmail com
Category: game/puzzle

Yet Another Reversi / Othello Clone

Welcome to Reverzi, an SDL implementation of Reversi/Othello (a board game)

Installing from source on a unix-like system
You need:
SDL 1.2.x
gcc's g++ or some other c++ compiler

Edit Makefile to change paths, etc. Then run make and make install (you need to
be superuser for installing to the default path).

Installing on Windows
Unpack the archive and run reverzi.exe.

The game starts in 'menu' mode, where you can select the type of both players
by clicking on the face icons at the bottom of the screen. Available types are:
Human    - waits for your input
Toaster    - weak AI that responds immediately. Shouldn't be able to beat you.
Emil    - basic AI. Reasonable strength and speed.
Cyborg    - stronger AI. Slow but should be a bit harder to beat.

You start the game by clicking 'Start'. If you don't know the rules yet, it's
probably best to just play the game and it will highlight valid moves when you
move mouse over the board. The player with the most stones wins.

It should be possible to interrupt the game at any time by pressing Esc, Alt-Q,
Alt-F4 or closing the window.

This software can be distributed and/or modified under the terms of the
GNU General Public License version 2 (see the LICENSE file).
There is no warranty.
Copyright (C) 2004 Jakub Drnec, Miroslav Kucera

The software contains a modified version of the SDL Font library by
Karl Bartel <>
You can get the original SDL Font library at


Jakub Drnec (
- programming
- linux build

Miroslav Kucera
- user interface code
- graphics
- win32 build

Shameless plug ;)
If you like this game, please try our other one at

68k compile by Artur Jarosik

Ltris+ 1.0.12

Posted in game/puzzle on November 8, 2008 by Arti
Description: A beautiful Tetris-clone
Download: ltris.lha
Size: 895kb
Version: 1.0.12
Date: 8 Nov 08
Author: Michael Speck, AmigaOS 3.0 compile by Arti
Submitter: Arti
Email: orta1/wp pl
Category: game/puzzle
Replaces: game/puzzle/ltris.lha
License: GPL

This is a tetris clone for AmigaOS3 that uses SDL.
With beautiful graphics, sound and lots of different

New in this version:
Added a slow-mode-option for easier gameplay! Look at the
"New Game"-menu.

The authors homepage:

Gem Drop X 0.9

Posted in game/puzzle with tags , on November 7, 2008 by Arti

Short:             One-player puzzle game
Download:     Gemdropx.lha
Author:           Bill Kendrick, AmigaOS port by Arti
Type:              game/puzzle
Version:          0.9
Architecture: m68k-amigaos

Gem Drop X is a fast-paced puzzle game where it's your job to clear the screen
of gems before they squash you! (You're at the bottom, they're at the top, and
they keep coming!)
Gem Drop X was directly ported from the original GemDrop for the Atari 8-bit,
which was based on "Magical Drop III" by SNK.
You grab gems (up to 10) of the same color and use them to knock more gems off the screen.
 Match 3 or more of the same color in a column and >BAM!< they explode!
Any adjacent gems of the same color also explode, causing a chain reaction that might
cover the entire screen!
The more gems that disappear with one shot, the higher the score you get!
(Also be sure to check out Krystal Drop!, a newer game for Linux/Windows/etc. based on
'Magical Drop')