Archive for February, 2009

Fish Fillets – Next Generation

Posted in game/puzzle on February 20, 2009 by Arti

Version: 0.8.1

Author: Ivo Danihelka & team & ALTAR interactive

Category: Puzzle

An Amiga port of wonderful puzzle game Fish Fillets.

Fish Fillets is strictly a puzzle game. The goal in every of the seventy levels is always the same: find a safe way out. The fish utter witty remarks about their surroundings, the various inhabitants of their underwater realm quarrel among themselves or comment on the efforts of your fish.

License: free

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Maze of Galious

Posted in game/actio on February 11, 2009 by Arti

Developer: Brain Games

Category: Arcade

Version: 0.63 (Complete)

The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare.

MoG is a very addictive game where you have to kill thousands of enemies, collect items in order to obtain new powers and defeat some really great demons at the end of each level. The gameplay of MoG is not the boring linear one. In MoG you are free to go everywhere you want from the beginning of the game. You have to be very careful of the order in which you visit all the rooms in the HUGE map if you want to keep your character alive. The map is structured in a main map (called the castle) and 10 submaps (called the worlds). Initially you are in the castle and you have to find the keys that open the doors to go to each of the worlds. To complete the game you have to defeat the boss at the end of each one of the 10 worlds. You are free to revisit each world as often as you want in order to see if you have missed something. To defeat all 10 demons you control two characters: Popolon and Aphrodite. Each one has special abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive.

The Story

This is a legend that has been told since long, long ago…

In order to save Aphrodite, the princess of Greek, who was kidnapped by the dark overlord Hudnos, the good knight Popolon set out for the dark castle located in the depths of Mount Atlas. However, it actually was a trap set by the evil high priest Galious. He used evil spirits to do his bidding and was well versed in black arts. He sold his own soul to the devil and was the very incarnation of evil. In Popolon’s absence, Galious invaded the kingdom of Greek along with his demons and made the kingdom his base for his plans to turn the world into a realm of darkness. The true dark castle was Castle Greek itself! Galious then went to heaven and kidnapped the yet unborn Pampas, who was to be born to Popolon and Aphrodite and shut the baby away in the castle.

After rescuing Aphrodite, Popolon returned to Castle Greek. He sensed a strange presence about the castle and soon derived what had happened. In order to take back Castle Greek and rescue their future child from the hands of the dark powers, the two entered the gates of the castle knowing that this could cost them their lives.

The stage is now set for the true climax to ‘The Demon Legend’…

Installation:

Put all contents of data files into Maze of Galious directory.

OpenRedAlert

Posted in game/strategy on February 3, 2009 by Arti

Author: Damien Carol

Category: Strategy

Version: SVNr600

Remake of RedAlert 1ora

OpenRedAlert is a reimplementation of the gaming engine of the classic real time strategy game Command & Conquer RedAlert. To play this game you need the data (.mix) files from the original Westwood Red Alert 1 game.

This project continue the FreeCnc and FreeRA project effort but implement more features of the original game than this previous project.

IMPORTANT : Red Alert is now a freeware, EA provide free download of the original version

Diffrences from previous amiga version:

  • 10 times faster load speed
  • improved in-game performance

License: free

Additional System Requirements:

  • 2 .mix file of the original game or the demo

Tilt-n-Roll

Posted in game/puzzle on February 3, 2009 by Arti

Author: Greg Kennedy

Category: Puzzle

Version: Demo

Roll your marble through the 3d maze to the exit

This game was an entry into Intel’s Game Demo 2007 contest. Please take the time to rate my game and help me win a prize!

Tilt the 3d maze and roll your marble to the exit. The final version will fully support laptop SMS / HDAPS sensors to allow players to tilt the laptop to play! (Support is partially there now – Linux users get an SDL patch and Mac users can wrangle with Unimotion)

    Features:

  • Multiple powerups, monsters, switches, puzzles, traps…
  • Built-in level editor: design and share your mazes with friends!
  • Keyboard or mouse control for unsupported laptops
  • Plenty of sound effects and catchy music
  • Physics calculations are run in a second thread: multicore users should see an increase in both framerate and simulation accuracy
  • Runs on Windows, Mac OS or Linux, AmigaOS4, AmigaOS3.
  • Completely open-source software under the GNU GPL!

License: free